Reading Guide

There are a few ways one can read Metamor Keep:

  1. Start at the beginning and read each story in order.
  2. Follow the Recommended Beginner's List on the archives.
  3. Pick a big self-contained story to read in its entirety.
  4. Choose one author and read their stories in order.
  5. Follow a reading guide.

There are pros and cons with each one, of course:

  1. Reading from the beginning is a large commitment; not every story is well-written; some subplots are picked up or dropped suddenly, or disappear entirely.
  2. The Recommended Beginner's List includes individual stories that are well-regarded and showcase popular plot threads in Metamor Keep, but it does not work as a cohesive whole, nor does it introduce lesser known or newer stories. Some stories are also taken from much larger story arcs.
  3. Big stories tend to spoil earlier stories, or are confusing without prior context (especially collaborations); the very biggest stories, by Charles Matthias, are definitely intended to be read in order.
  4. Some authors reference stories by other authors, making one feel that one is missing something. Some prolific authors never finish their series. Note that Charles Matthias's stories generally explain past stories, though some context is needed for his earlier cycles: consult the first, second, and third cycle navboxes for context.
  5. No such reading guide exists… yet.

This page is intended to be a helpful reading guide for Metamor Keep.


I'm a new reader! Where should I start?

The following stories make good stories to familiarize yourself with Metamor Keep.

  • Metamor Keep, by Copernicus: The very first story in the series naturally tells you the basics of the setting. However, not every part of the setting is included here.
  • Malvoisin, by Wanderer: An account of the Battle of the Three Gates.
  • A Place Where There Is No Darkness, by Chris Hoekstra: This story introduces a major character to Metamor Keep, but the author also made sure to introduce every other major character in Metamor. There are also very few spoilers for earlier stories, making this a great place to check out Metamor Keep.
  • Rites of Ascendancy, by Raven Blackmane: This story focuses on the more spiritual side of Metamor Keep, but also has a self-contained arc for one of Metamor's most enduring themes: adjusting to a transformation.
  • The Watchwoods Cycle is a self-contained adventure in the wastelands north of Metamor, which also introduces one of Metamor's most prominent figures.

Character Pieces

These stories introduce a character without necessarily starting a story arc. They are usually not important for later reading, but make for a pleasant excursion into a character's life.

Pascal
Alchemy, by Pascal Q Porcupine & Potion, by Pascal Q Porcupine
Quiz
Speed of the Light Fantastic, by Zach
Christopher
For Knowledges' Sake, by Christopher Hughes
Matthias
Writer's Guild, by Charles Matthias
Magus
Fur-Brained, by Magus
Fox Cutter
Library, by Pascal Q Porcupine (contains references to Potion)
Saroth
Storm Watch, by Terry Spafford
Raven
Lightbringer, by Raven Blackmane
Wanderer
Tail of a Young Wolf, by Wanderer
Kee
Coyote Delivers, by Kee Coyote
Phil
Playing with Fire, by Phil Geusz
Devon
Fool for a Day, by Devon Erthshade
Misha
Welcoming Committee, by Chris O'Kane
Laracin
A New Season, by Dan D'Alimonte
Rickkter
A Place Where There Is No Darkness, by Chris Hoekstra
Murikeer
Warding the Watchwoods, by Ryx
George
Plain and Simple, by Chris O'Kane

Stories by Genre

Some stories are tagged with genres and plot elements.

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