Inspiration for your Characters
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Started by: ShazerFoxShazerFox
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Inspiration for your Characters
ShazerFoxShazerFox 1191037706|%e %b %Y, %H:%M %Z|agohover

I was wondering how you all come to the decision about what curse befalls your characters. I know for some characters it's obvious, as the main plot revolves around it, but what about those whose species/gender/age don't play much into the story surrounding them?

As for me, though I haven't submitted a story yet, the one I'm working on involves a TF family settling outside of Metamor Valley. I figure they are going to have a hard enough time fitting in as it is, without being something strange like an insect or bat morph, so I've chosen very common animals for them to make the idea possible. That's not a very deep or intellectual reason, but it's my main justification for it.

Any ideas? ;o)

unfold Inspiration for your Characters by ShazerFoxShazerFox, 1191037706|%e %b %Y, %H:%M %Z|agohover
Re: Inspiration for your Characters
MatthiasRatMatthiasRat 1191153200|%e %b %Y, %H:%M %Z|agohover

Although it probably comes as a shock to most folks, I wasn't always a rat. In fact, I didn't become a rat until after I made my MK character a rat. I made Charles a rat because rats were vermin, and I wanted a character whose species led to being ostracized in general. I played up on this in my first cycle, having the other rats in the cellar, and having him being generally ignored by the nobility (hence the rude treatment that Steward Thalberg gave him in 'Errands and Editors'). In the end, him being a rat (as well as Sir Saulius and Lady Kimberly) gave me the opportunity to show nobility in an unlikely form. :-)

Now, I created the other rats because I thought I was going to spend my time more with them when I first started writing. I had several ideas worked out for them, most of which never ended up being written. That's the nature of the given and take in a shared setting.

For the rest of my characters, I won't go through everyone, but some highlights are in order:

Steward Thalberg: I made him an alligator because all the depictions of Thomas and his staff were friendly and noble. I wanted somebody a little stuffy and surly, but wholyl devoted to Thomas. Alligator made a great species for this, great for intimidating and keeping the silly problems from reaching Thoams's desk.

Zhypar Habakkuk: Somebody as odd as him, kangaroo just fit. Plus, nobody else had any, so it made him unique (a position he basically still holds).

Lindsey: In settings where TG is an available option, the vast majority will always be M -> F. M -> F bores me to tears because it's been overdone in every way possible already on the TSA, so I, as I didn't want to write about exclusively furry characters, made Lindsey a F -> M TG. This worked out really well for other story-reasons later on.

Jessica: When I introduced her, almost all Animal-morph Keepers were mammals with a couple reptiles tossed in. We needed an avian, and so Jessica became a hawk. A popular race as far as avians go, and if we'd had more of them, I would have made her something else. But since we didn't, hawk she became.

Father Francis Hough: Phil and I discussed this one. We agreed the Keep had plenty of animal morphs, but I was not going to let Hough be TGed, so AR was the natural choice.

Yonson: Heretofore, on the TSA Lemurs had always been good guys (even if they wielded machine guns and only had four words). I like switching things around.

Yonson's guards: Weyden became a hawk so he could fore a relationship with Jessica. Maud became a woman to have a TG. Two others went AR, and the other two TFed, one into a giraffe because it was odd, and I'd seen a picture of a lemur riding a giraffe somewhere (which happened in 'Liturgy of Blood'!)

Vinsah: One of the few characters whose TF was plot-dependent.

Egland: We only had one cervine that had been used as a main character (Jon Sleeper), and I kind of wanted to write about somebody with antlers, hence elk.

Alberta Artelanoth (Bryonoth): TGed and TFed, this one was completely plot dependent.

The Avery's: Who better to run a village in the trees than a family of squirrels?

Angus: We needed a badger. Big, burly, and somebody that Misha could feel on an even level with.

Mrs. Levins: What's more homey than a hedgehog who bakes pies?

Garigan: At the time I wrote him, there weren't any major mustelids in Metamor Keep.

James: Originally based on a friend of mine who was often a donkey.

Baerle: Opossum's are nifty, and we didn't have any. Actually, she was supposed to be a walk on character, but she surprised me.

Berchem: I mentioned him in 'Declaration of Allegiance' before I named him, so I knew there was a skunk in Glen Avery already. It was a simple matter to make him more important. And his personality was much like his scent. Not everybody who lives and serves Metamor faithfully ought to be a real hero, if you know what I mean.

So I guess most of my characters were the way they were because it just seemed like a good idea at the time, and also, because those species weren't being used yet, and I wanted to try something new. Rats are old hat for me now, but I'd never written one before I started to write Metamor Keep; and I certainly hadn't thought of myself as rat until after Metamor sucked me in. :-)

Dominus vobiscum

unfold Re: Inspiration for your Characters by MatthiasRatMatthiasRat, 1191153200|%e %b %Y, %H:%M %Z|agohover
Re: Inspiration for your Characters
RyxRyx 1206359280|%e %b %Y, %H:%M %Z|agohover

When I first got on the 'net, waaaay back in '94, and found the various MUCKs, I started out with wolf and equine characters… that no one paid much attention to. So I made a skunk.
Everyone loved him! His name was… Ryx, and that became my moniker.

When I started reading Metamor my first thought was a skunk character, but not one that was 'native' to the keep during his change (I didn't want to re-hash territory others had already worked over until polished smooth). For a name I quite literally just slapped the keyboard and tried to read the results, ending up with Murikeer Khunnas.
I didn't want him to be a happy-ever-after hero, either, and devised a plethora of life-altering stumbling blocks as a foil to his prodigious magical potential.

Llyn the Mink was a 'I don't want my first cycle to be wholly without diologue' throw-in who grew.

Dream Serpent a'la Malger Sutt was the second character that spoke to me, and a Pine Marten … I have no idea why he ended up as another mustelid at all, it just rolled out in the process of writing his first entry.
His past, his being a screw-anything loverboy, bard, fop, dreamwalker, and spirit-healer all evolved pretty much in the same two paragraphs of his first introduction. Initially I wanted him to be Murikeer's romantic rival for Llyn's attentions… look at him now.

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Re: Inspiration for your Characters
HallanHallan 1191040247|%e %b %Y, %H:%M %Z|agohover

Drift started out as a MUCK character about five years ago. His taur form was inspired by Misha and Matt's, and his collapsible battlestaff (yet to be constructed) was inspired by Matt's Sondeshike. Yes, he had both on the MUCK, though he was much better at using the staff there than he is here. :) There, he was a long-distance courier, taking advantage of a Samoyed's great endurance to cross many miles of territory each day. He even had a ring that let him run on water when necessary.

I decided to write him into Metamor Keep after several years of frustration and writer's block in the Blind Pig universe. His job as a tinsmith developed because I didn't want him to be a fighter (Metamor's got plenty already) and I liked the idea of him being just an honest working joe. Blacksmith was already taken (twice, I think!), so tinsmith he became.

Xavier was another MUCK character. I liked the concept he was built around, but by the time I created him, I'd started to drift away from online roleplay and he kind of withered on the vine. His entry into Metamor Keep is my hope to revive the concept.

Wolfram is heavily inspired by Misha's character, George, and by a RL friend. Wolfram comes from humble beginnings, but he wants to be the best of the best when it comes to fighting and he considers Metamor as the place to become that.

Alexis… I don't know where Alexis came from. She just winged into my head one day and said, "I wanna be in the story! Write me!"

The dark man and Drift's nemesis… well, you'll find out in due time. ;)

Hallan

last edited on 1191153628|%e %b %Y, %H:%M %Z|agohover by Hallan + show more
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Re: Inspiration for your Characters
FoxMarineFoxMarine 1191098670|%e %b %Y, %H:%M %Z|agohover

I started reading MK in the 9th grade and by my senior year decided I wanted to write. Gordon came up much like Drift in that I wanted an average Joe who just did his job, hence why he's a lousy fighter, can't read and is the ultimate bachelor (for now *evil laughter*). Originally I wanted him to be a fox per my favorite animal but wanted something different from everyone else, so I hit the library and found large spotted genets to my liking. Blacksmithing came from my enjoyment of metal fabrication classes in school and I couldn't remember if MK had one or not yet.

I made Daniel because I enjoy teaching and wanted to be able to explain blacksmithing to readers without straight up telling them what was going on, teaching through showing as it were. He got to be a fox, but I researched a little more and found corsac foxes and figured most people wouldn't know them off the top of their head.

Elena, is destined to be Gordon's girlfriend and a patrol just seemed the easiest way to introduce them, and Hyenas are just cool looking IMO.

Ivan and Lyra were created to round out a fire team for missions. Lyra, the mage, is equivalent to a machine gunner; Ivan the sabretooth with all the muscle is the assistant gunner, who's job now is to protect the mage vs. carrying ammunition; and Elena and Gorgon are the team leader and rifleman respectively. Lyra got the AR curse because I figured I had enough TF characters already.

unfold Re: Inspiration for your Characters by FoxMarineFoxMarine, 1191098670|%e %b %Y, %H:%M %Z|agohover
Re: Inspiration for your Characters
OberonOberon 1191177302|%e %b %Y, %H:%M %Z|agohover

Personally I've only recently started reading MK, Spring 2007, or any other TF Fiction for that matter but I've always had a little thing about the Siberian Tiger (Snow Tiger in the stories). That is how Oberon came into being as the animal that he is. I actually was kind of thinking of the North American Dire Wolf when I was originally thinking of writing in MK but for some reason I decided that I wanted to go with my favorite animal. Who knows at some point in the future I may actually write in a Dire Wolf. As for the rest of my characters, I've either tried to fit into some conventions that were already established in the stories, or I've tried to make some different characters whose species I haven't really seen at the keep through my reading of the archives.

unfold Re: Inspiration for your Characters by OberonOberon, 1191177302|%e %b %Y, %H:%M %Z|agohover
Re: Inspiration for your Characters
RavenBRavenB 1191184762|%e %b %Y, %H:%M %Z|agohover

Raven: Raven was my alter-ego, and she had been a wolf in TBP, so I made her a wolf in MK as well. The two Ravens embody some of the same traits I associate with wolves (notably loyalty and tenacity), but TBP-Raven fears her aggressive side while MK-Raven has largely embraced it. It was also an opportunity to do a romantic storyline with Wanderer's character, since at the time I started they were the only two wolves in MK.

Merai: I wanted Merai's form to be something plain, obvious, and almost cliched, to represent the fact that she wasn't meant to stand out or look very remarkable. A simple tawny-colored cat-morph seemed about as generic as you could get. I also like the cat-form for Merai because she is naturally curious.

Daria: TG characters had been played primarily for laughs at the time I wrote "Rites of Ascendancy;" while there were some exceptions here and there, most TGs in TSA stories seemed to adapt to the change in gender without any difficulty whatsoever. I wanted to show a character for whom that change meant losing something that was meaningful to him, and who then had to learn to make a new life with the circumstances she had been placed in. I also wanted to show the growth and development of one of MK's woman warriors, who had been largely confined to the background up to then.

The Acolytes: Celine, Jonathan and many of the other acolytes are ARs. This was a deliberate choice on my part because I started thinking, Okay, one third of all of the Keepers turn into children. Most of them are going to be useless for fighting. So what can these people do that they would be really good at? The acolytes' jobs require a lot of mundane household chores, but nothing that a 12- to 14-year old couldn't easily handle. Acolytes are expected to be unassuming and unobtrusive, and children tend not to be noticed much by adults unless they're making a ruckus. Finally, the job was a fairly safe one, in one of the most secure parts of the castle, so AR acolytes wouldn't have to worry about getting captured and abused by Nasoj's forces. In Celine's case, there was also a character-driven benefit: The contrast between Celine's apparent youth and her mature, level-headed demeanor made her a good friend/mentor for Merai.

Garulf: Garulf needed to be tough and fierce-looking without being repulsive, so that I could set the stage for the later Unresolved Sexual Tension between him and Daria. A black bear seemed to set the right balance between being fearsome and being potentially cuddly. :)

Reina: I needed someone to teach Daria how to be a woman warrior, so a TG character was the obvious choice. I also wanted to contrast Daria's ongoing discomfort with her body with Reina's acceptance of hers; the way that Reina has embraced her new life is something that Daria is both drawn to and afraid of.

unfold Re: Inspiration for your Characters by RavenBRavenB, 1191184762|%e %b %Y, %H:%M %Z|agohover
Re: Inspiration for your Characters
ShazerFoxShazerFox 1191195035|%e %b %Y, %H:%M %Z|agohover

Thanks to everyone for sharing this. There's a lot here to get the wheels of inspiration turning!

This made me laugh out loud: Matt: "Mrs. Levins: What's more homey than a hedgehog who bakes pies?"

unfold Re: Inspiration for your Characters by ShazerFoxShazerFox, 1191195035|%e %b %Y, %H:%M %Z|agohover
Re: Inspiration for your Characters
MishaFoxMishaFox 1191206113|%e %b %Y, %H:%M %Z|agohover

For my own characters inspiration comes from many different sources.
Misha He is my own alter-ego and is based to no small degree on Robin Hood in that old Disney movie!

Goerge Everyone seems to like George. He resulted from an argument on the old MK list that every MK character seemed to be super powerful and have an earthshattering secret. So I made George plain ans simple. He can't even read or write and doesn't even have a last name! A lot of the character Brother Cadfael (from the mystery series) found his way into George. Especially the idea that he had been everywhere and done everything and was unphasable.
Ferwig & Teria They are based completely off of a really cool picture by Dark Natasha. My description of them in Lost & found is 100% based on the picture right down to the rings they are wearing. My old friend Carpenter Ant wonderfully filled in all the missing character details by making them up!
Eldrid another Dark Natasha picture come to life! You can find this picture online at http://darknatasha.deviantart.com/art/Wolverine-12209615. His description and looks in Lost and found exactly match that!
Will Hardy He is based off the old Brother Cadfael character. who I always pictured as a badger.
Madog The first inspiration for him came from my friend Wolf0013 who proposed a robot character. I took that idea and ran with it! Thanks Wolf!
Padraic My latest addition to the Long Scouts. He was a last minute addition in Winter Assault. I found myself short a character for the finall battle scene and just randomly choose a rabbit. Later I gace him a strongly celtic culture.
Long Scouts I first developed all 14 as merely window dressing for the end of my story Long Patrol. I randomly gave assigned them TG, AR or morph. I did lean away from AR figuring that the AR's would not be physically capable of being a scout. They Long Scouts themselves are based on the Rangers asnd Green Beret which I have ALWAYS loved.

unfold Re: Inspiration for your Characters by MishaFoxMishaFox, 1191206113|%e %b %Y, %H:%M %Z|agohover
Re: Inspiration for your Characters
VirmirVirmir 1191292127|%e %b %Y, %H:%M %Z|agohover

Misha He is my own alter-ego and is based to no small degree on Robin Hood in that old Disney movie!

Heck YES!

unfold Re: Inspiration for your Characters by VirmirVirmir, 1191292127|%e %b %Y, %H:%M %Z|agohover
Re: Inspiration for your Characters
ShazerFoxShazerFox 1191301983|%e %b %Y, %H:%M %Z|agohover

Though the similarities can't run TOO deep, and Misha can't be as cool or awesome as Robin Hood. Robin never lost an ear ;o)

unfold Re: Inspiration for your Characters by ShazerFoxShazerFox, 1191301983|%e %b %Y, %H:%M %Z|agohover
Re: Inspiration for your Characters
MatthiasRatMatthiasRat 1191316706|%e %b %Y, %H:%M %Z|agohover

Seriously though, who doesn't smile at the thought of an elderly hedgehog matron offering you a freshly baked pie! :-)

And I know for a fact that she's the only hedgehog anybody has written! Muahahaha!

Dominus vobiscum

unfold Re: Inspiration for your Characters by MatthiasRatMatthiasRat, 1191316706|%e %b %Y, %H:%M %Z|agohover
Re: Inspiration for your Characters
DevinDevin 1191204814|%e %b %Y, %H:%M %Z|agohover

I haven't written anything metamor yet but I know there is at least one character who is guaranteed to show up if I do.

Reading through the archives a couple years back I was struck by how there was only one bug character and that he was a gardener without any real combat skills.

Now I saw this and I asked myself if you did want to do a warrior bug what would be the biggest baddest bug you could go with? My first thought was tarantula (I know its not really a bug but its still creepy crawly ;) ) but I couldn't really picture that character in my mind. That was when I remembered this bad boy :D

mantis.jpg

As soon as I thought about it the image of a seven foot tall mantis morph keeper in armor plucking a horseback soldier off his mount with those forearms and biting off his head just leapt straight into my mind. The only reason I didn't write that char out at the time was that it was still a while between when I first discovered the Tsa and metamor and when it actually dawned on me that writing was something that even 'I' could do.

unfold Re: Inspiration for your Characters by DevinDevin, 1191204814|%e %b %Y, %H:%M %Z|agohover
Re: Inspiration for your Characters
ShazerFoxShazerFox 1191224503|%e %b %Y, %H:%M %Z|agohover

Dude, if you ever wrote such a thing, it would give me nightmares. But I'd read it anyway, 'cause that would just be too cool ;o)

unfold Re: Inspiration for your Characters by ShazerFoxShazerFox, 1191224503|%e %b %Y, %H:%M %Z|agohover
Re: Inspiration for your Characters
MatthiasRatMatthiasRat 1191316786|%e %b %Y, %H:%M %Z|agohover

Reminds me of the Thri-kreen from the AD&D world of Dark Sun, or whatever it was called. Always thought it would be pretty cool. Can you imagine what a four-handed weapon would be like?

And yeah, this would give you nightmares, but heck, he'd be on your side! ;-)

Dominus vobiscum

unfold Re: Inspiration for your Characters by MatthiasRatMatthiasRat, 1191316786|%e %b %Y, %H:%M %Z|agohover
Re: Inspiration for your Characters
Drake TaggardDrake Taggard 1191250723|%e %b %Y, %H:%M %Z|agohover

I don't think anything would be quite so demoralizing to an army as a ten foot, two ton Hercules Beetle charging through their ranks like a tank.

img361.jpg
unfold Re: Inspiration for your Characters by Drake TaggardDrake Taggard, 1191250723|%e %b %Y, %H:%M %Z|agohover
Re: Inspiration for your Characters
JetfireJetfire 1191206174|%e %b %Y, %H:%M %Z|agohover

10 years; long time to think back to.

At the time, I was still pretty new to online communities. I was active on a few mailing lists and news groups, and was learning how to RP in a Star Trek PBEM campagn. I was also starting on IRC at the time, first in #TSA_List on Undernet, and eventually on Yiffnet, whence I got into IRC RP campagns.

My online/IRC persona fluctuated a bit in those days but settled on Jetfire as a nick and a bronze dragon as a basic character, but no real details. Still, I had other characters that were starting. I think he solidified a lot in a Furry Robotech game I got into.

In one of PJ's (I think he was the GM) campagns, I created Saroc, a croc morph IIRC since dragons weren't allowed. Went well enough, and he stuck in my mind for a bit.

When I started on MK, I figured I would use him as a character, but not as he was. The character itself was going to have a lot of influences from McCaffrey's "Pern" books, like the telepathic speech, hide instead of scales, and a name. So I changed Saroc to Saroth. I don't know what influenced his abilities. I wanted to carve out a niche for myself, probably inspired from Comics like the X-Men, while not being too powerful, nor making something too big for others to ignore, hence the way I set things up.

In the recent rewrites, I was influenced by Rachel Cain's "Weather Warden" books (not bad popcorn reading), and tilted more that way.

Electra came about because I didn't want to be all powerful. I was still new to the list, and Saroth's position in MK reflected my own feelings on that. I made Electra as his mentor/guidance and such. THe name was probably grabbed from comics or some other source. And I specifically remember making her AR because it was the lesser of the three common methods.

Sean and Magdalain Island was entirely locally inspired. Magdalain Island was envisioned to be very similar to Newfoundland (in fact the island is named after the French Islands off Newfoundland's coast; though my memory at the time messed up the name. How I got from Saint-Pierre And Miquelon to Magdalain I'm not all that sure.). The quartet themselves were named after the 4 singers in "Great Big Sea", and their songs are old songs from GBS CD's. ("What do you do with a Drunken Sailor" and "Meri-Mac" respectively).

I don't think I specifically planned to bring them to the Keep, but Sean eventually made his way there, and his abilities, I have no idea why I made them that way. Still, I focused a lot on his spell sight once I settled on it, and that inspired his final form in the end. In hindsight, a Spider form would likely have been just as appropriate, but I wanted him to be a flyer, like Saroth. Towards that end, he became the Eagle morph.

Oh and I've been in many RP campagns since those first ones. (which I left awkwardly). Richtor, a rock genasi was one of the first new ones, Spike a Heroes character, Trilium another Heroes character (plant manipulator), Taeolas ( a druid), Antonio (a Bard/Rogue), Daemon (a Gargoyle P.I.), Louis (a Werewolf Tinkerer/Explosives expert) and Narina (a Water genasi ranger/sailor). Though somewhat ironically, I've never played another dragon character since Jetfire. (Saroc was reborn as a Dwarf cleric in Everquest, where he still lives today; Trilium is a WE Druid in EQ, and a Fae Ranger in EQII, Antonyus was reborn as a Drakkin bard in EQ, Richtor is a Dwarf Warrior, and Taeolas is a WE Ranger in EQ)

last edited on 1191206521|%e %b %Y, %H:%M %Z|agohover by Jetfire + show more
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Re: Inspiration for your Characters
VirmirVirmir 1191291877|%e %b %Y, %H:%M %Z|agohover

Virmir:

Foxes are intelligent. They're also loners, solitary hunters, so this makes them distrustful and perhaps irritated by others. I also think they're beautiful creatures, so this also makes them prideful and arrogant to a fault. Gray foxes are the only canids that climb trees. This gives them a further reason to separate themselves from others and also is a special ability few have (— allusion to "magic"). All of this is essential to who Virmir is. There is no way I can imagine him as anything else.

Of course Virmir had the ability to turn into a fox before coming to Metamor, so this is not his curse. He permanently turned himself into a fox with a spell he cast himself (albeit it was a naïve mistake, see below). These traits are parts of him that he embraces.

The parts of him that he hates or denies are reflected in the AR curse— the true curse of Metamor and the one that he had no part in. He is of course very immature, as should be evident from the very fist lines he pens. He is inexperienced and naïve. He admits none of this from his point of view, and I hope to make this evident through his actions alone.

Now we have a variety of fun problems to solve. At 24 years old, Virmir still hasn't grown up yet. And with his body suddenly shrunken to that of a 10-12 year old and the childish desires that come along with the curse trying to tear down the false wall of maturity he has thrown up (in front of others), is he ever really going to grow up? He is scared of appearing immature, yet has false allusions on what "mature" really is.

And he is a juvenile fox (something just older than a little kit but not full grown). Every young canid is carefree and playful— but this is the exact opposite of what he is. He is terrified of appearing anything less than a calm, collected adult, yet the very nature of what he has become is beckoning him to be a happy and carefree little fox. And these urges are only going to get stronger the more he resists.

Virmir is fun as heck to write for. I really don't have much control over what he does. I just throw situations at him and watch him react. :)

Vale:

Newbie writing urges wanted me to make Vale a red vixen. Why not? I love vixens! But no, she needed to be a pack leader. I don't like wolves much for some reason, and I don't quite like the idea of becoming a domesticated animal, so I wikipedia-ed some info on wild dogs and found out about dholes.

There are no other dholes at Metamor, but I am not going claim any originality on this as they're just another type of wild dog and they furthermore resemble foxes, he he he…

I do wish I would have put a bit more effort into her, but I am glad the way things turned out. She needed to be somewhat similar to Virmir to offer him advice in TSaS, and her tracking abilities were essential. So ultimately I'm glad I made her canine.

She's also a fun character to write for. I've never written from the perspective of a woman before. Of course she's tomboyish. I still have the task of explaining why a noblewoman is running around with commoners in the woods, and I rather like her backstory that will trickle forth in future episodes. :) She'll be getting a lot more screen time in upcoming stories.

Vincent:

I created Vincent before I read what Chris O'Kane turned Ferwig into… blast it. So I though he'd be the first hyena. Oh, well. :)

He's a striped hyena, not the classic "laughing" kind. I picked this because the guy in the picture for the striped hyena on wikipedia looked a heck of a lot meaner. :) Vincent is essentially a huge jerk, and I thought this form was fitting.

In retrospect, I think I could have put more effort into him, as I've developed quite a bit more story for him than I originally intended. Vincent will also be getting more screen time as he moves a few steps up from a support character to a primary in future stories.

Emile: is not cursed. She's just a kid, about the same physical age as Virmir. This is hugely important, of course. :)

Rufus: was intended for comic relief. I wanted a character that Virmir found absolutely repulsive, yet would appear lovable to the reader. Inspirations included that warthog from the Lion King. ;)

Rufus will return. And I cannot wait to write this scene. :)

Claudia: Ah, Claudia. I put so little effort into her, I am embarrassed. I had a squad of furries and one AR, so I needed one TG to balance things out. I fully intended to kill off one member of the squad to show how serious my bad guys were months before I even started writing. Naturally this fell to the TG, since I was furry writer and didn't have much interest in writing anything else.

Lame… yeah, I know. I think I could do a lot better if I had to start from scratch.

I'll have three more characters coming into the next story. :)

unfold Re: Inspiration for your Characters by VirmirVirmir, 1191291877|%e %b %Y, %H:%M %Z|agohover
Re: Inspiration for your Characters
Michael BardMichael Bard 1203098523|%e %b %Y, %H:%M %Z|agohover

Since I seem to be in a talkative mood…

I admit, what finally got me to write in MK was the opening lines I used blatently stolen from MPatHG. Once I had those, and knew what kind of tone I was going to write, I needed to come up with the rest.

Why a thief? I ''knew'' I didn't want a fighter. From what little I'd read, I knew they were a dime a dozen. Same with mages. All superpowerful demigods with big secrets, all saintly and perfect, all fighting the good fight. And, thieves are ''so'' much more fun to write for! Instead of just hacking their way out, or blowing up the building, they have to think.

Why the ''Sword of Songs'' and the cult? The ''Sword of Songs'' was originally just a MacGuffin — I reason to get my victim into curse range. The Cthulhu cult bit was from my recent re-reading of Clark Ashton Smith *happy sigh*. The sword detection abilities, the mission, who hired Yvarra, what the cult was like, they all came about during the process of writing.

Why a unicorn? That is ''far'' more personal. I keep poking at my fursona, and for various reasons, unicorn(ess) is the current flavour of the month. It may last longer than others as it's been sneaking around for many years in subtle ways, but we'll have to see. Besides, it was different, the contrast of a noble pure unicorn being a pleasure seeking, self-centred thief, appealed to me. Of course the whole ''heart of gold'' bit was pretty well a given from day one as a pure thief, in the archetypal fashion, can't be a hero. They need redeeming qualities.

Why the fedora and associated paraphenalia? That pretty well just ''happened''. Whilst writing, the image slammed into me, and the rest, it was history!

unfold Re: Inspiration for your Characters by Michael BardMichael Bard, 1203098523|%e %b %Y, %H:%M %Z|agohover
Re: Inspiration for your Characters
FenrsFenrs 1247213224|%e %b %Y, %H:%M %Z|agohover

hmm. well they may not exist officially.. yet… but here we go.

Fenrs:Alter ego of myself. That's kind of a given though. He's got qualities to him that fit me, such as his desire to always wear a cloak and robe. If I knew I was going on an adventure, the first thing to pack would be a robe.

Johnathan: He's a serious healer. He's the kind of guy that would prefer people not do things that seem silly or foolish, and thinks everyone should just behave and grow up, give straight answers, etc, etc. Oh, and he's an AR. Mmm. delicious irony.

Tren:Part of his name is from a character I used to play as, and he's inspired by all those kids out there that are really eager, and want to learn as much as they can about one person that they sort of latch on to. Not a nuisance, he actually exists as more of a way for Fenrs to have someone to teach his tricks too.

Donny:Unseen guy… oo. mysterious. I really have no idea what I'll do with this one. But that's part of the fun.

In related news, a Mantis or Hercules Beetle Keeper would freak me out if I had to fight it. If I didn't, it would still freak me out, but I'd get used to it eventually I suppose. Probably the size is what would get to most people.

and a question just came to mind… what would they look like if they had a taur-form? O_O


A traveling wolf is me.

last edited on 1248838275|%e %b %Y, %H:%M %Z|agohover by Fenrs + show more
unfold Re: Inspiration for your Characters by FenrsFenrs, 1247213224|%e %b %Y, %H:%M %Z|agohover
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