The Daedra Lords |
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Ba'al (Prince of Daedra) |
Suspira (Lust, Desire, Hedonism) |
Revonos (Rage, Murder, Treachery) |
Agemnos (Avarice, Ambition, Wealth) |
Lilith (Nature, Lycanthropy, Undeath) |
Klepnos (Madness, Trickery, Knowledge) |
Tallakath (Sickness, Pestilence, Death & Dying) |
Oblineth (Ice, Winter, The Void) |
Nocturna (Dreams, Omens, Crossing Over) |
Appearance & Personality
Mistress of Dreams, Nightmares, and Evil Omens. She appears in a variety of forms, but the most common is a young woman with dark hair and a cool, dour expression. She dresses severely, usually in color combinations of blue and white, and is accompanied by a crow that rides on her shoulder.
Divine Intervention
Nocturna is tasked with bringing oracles of doom to those for whom the gods and daedra have foreseen great sorrow, tribulation or destruction. She is the least "evil" of any of the Daedra Lords, and is on better terms with the gods than the others because of her neutrality. Some regions of the Midlands even have regular ceremonies for Nocturna, hoping she will bless them with pleasant and restful sleep and keep her omens for less faithful mortals.
Boons:
Possible Favors: Visions of one's fate; pleasant and peaceful sleep; nightmares to plague an enemy's sleep.
Cost:
Disciples
Known Disciples: Malger Sutt, Misanthe Sutt, Charlie Matthias-Sutt (after 710cr).
Offspring & Servants
Symbology
Aura: Blue smoke.
Holy Symbol: A crescent moon.
Symbolic Creature: Raven.
d20 Notes
Lesser Deity
Alignment: Neutral
Domains: Dream, Fate, Oracle, Repose
Weapon of the Deity: Defending Sickle